all collidable objects
Details
Kode wheel segment | Objects |
Style | Object set |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | None |
Objects >all collidable objects
Description
This tile is an object set of all objects and characters in the game world (not including templated objects) that have their collidable settings set to true, and all terrain that is not underfoot.
Example Code
WHEN [detect][all collidable objects]DO [hologram]
Modifiers
None
Other Uses
None