all collidable objects

 all collidable objects

collidableobjects

Details

Kode wheel segment Objects
Style Object set
Modifiers  None
Primarily WHEN/DO Both
Pre-made brains that use it None

Objects >all collidable objects

Description

This tile is an object set of all objects and characters in the game world (not including templated objects) that have their collidable settings set to true, and all terrain that is not underfoot.

Example Code

WHEN [detect][all collidable objects]DO [hologram]

Modifiers

None

Other Uses

None

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