air control
Details
Kode wheel segment | Movement/Movement Properties/Jump |
Style | Boolean variable |
Modifiers | None |
Primarily WHEN/DO | Both |
Pre-made brains that use it | Unknown |
Movement> Movement Properties > Jump> air control
Description
This is a Boolean variable tile. It determines whether a player can move horizontally while jumping. This does not affect the first jump – so if a player is moving and presses jump he will jump forward, regardless of the use of this tile. However, consequent multi-jumps will be affected, and the player will only be able to jump straight up.
Example Code
WHEN [air control]DO [highlight][red]
or
WHEN [multi jump count][>][3] DO [air control][=][false]
Modifiers
None
Other Uses
None