|Kode wheel segment||Movement/Movement Properties/Jump|
|Pre-made brains that use it||Unknown|
Movement> Movement Properties > Jump> air control
This is a Boolean variable tile. It determines whether a player can move horizontally while jumping. This does not affect the first jump – so if a player is moving and presses jump he will jump forward, regardless of the use of this tile. However, consequent multi-jumps will be affected, and the player will only be able to jump straight up.
WHEN [air control]DO [highlight][red]
WHEN [multi jump count][>] DO [air control][=][false]