add brain

add brain

addbrain

Details

Kode wheel segment Brains/Multibrain
Style Brain control
Modifiers to channel /to slot
Primarily WHEN/DO DO
Pre-made brains that use it Unknown

Brains > Multibrain > add brain

Description

This tile is used to add a brain to the current one. Used without channels and slots this will add the contents of another brain to the existing one. The kode lines of the existing brain still run. Be careful not to add conflicting or multiple statements.

Can also be used with Channel and slot modifiers.

Tutorial on Channels and slots

Example Code

WHEN [interacted] DO [add brain][IWP:logic cube][channel][controls][slot][1]

or

WHEN [interacted] DO [add brain][Bobbing object]

Modifiers

to channel: Paired with a number or text variable. This specifies which channel the brain will be put. Best used with a slot reference as well.

to slot: Paired with a number or text variable. This specifies which slot the brain will be put. Best used with a channel reference as well.

meter gallery/text box gallery/Camera Editors: Bug?

Other Uses

Can be used to add new controls in a levelling system.  Remember this is adding lines of kode to your existing brain not replacing them.

See tutorial What is Add brain? by Project Spark

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